TACHYON Documentation
  • Welcome to the TACHYON Documentation
  • 📍USER GUIDE
    • 1. Prerequisites
      • 1. Before Starting TACHYON
      • 2. Fundamentals of TACHYON
    • 2. Setting-Up a Show
      • 1. Settings
      • 2. 3D Scene
        • 2.1 Signal Routing and Display Identification
        • 2.2 Adding Projection Surfaces
        • 2.3 Manual 2D Keystone Calibration
        • 2.4 Manual 3D Calibration
        • 2.5 Convergence and Seamless Projection
        • 2.6 Display Soloing
        • 2.7 Default Camera Selection
        • 2.8 Blending
        • 2.9 Calibration Lock
        • 2.10 Decorative Objects
        • 2.11 LED Screen Calibration
    • 3. Importing Content
      • 1. File Manager
      • 2. Imports
      • 3. Conversions
      • 4. Files Management & Display
      • 5. Playlists
      • 6. File Versioning
    • 4. Programming a Show
      • 1. Cue Editor
      • 2. Timeline Editor
        • 2.1 Sequences, Screens, Layers and Clips
        • 2.2 Clip Types
        • 2.3 Screen and Layer Timeline Properties
        • 2.4 Add or Replace Media
        • 2.5 Timeline Navigation
        • 2.6 Editing on the Timeline
        • 2.7 Inserting Cues on the Timeline
        • 2.8 Universal Crossfade
        • 2.9 Timeline Duration
        • 2.10 Timeline Auto Loop
        • 2.11 Timeline Freerun
        • 2.12 Duplicating, Exporting and Importing a Sequence
      • 4. Color Correction
    • âť—TACHYON - V11.1 Release Note
  • Tachyon Learning
    • TACHYON Learning walkthrough
  • Shortcuts
    • TACHYON Shortcuts
  • How to ?
    • Get Started
    • Map a MIDI Slider
    • Use Timecode
    • External TCP/UDP Control Specifications
Powered by GitBook
On this page

Was this helpful?

  1. USER GUIDE
  2. 2. Setting-Up a Show
  3. 2. 3D Scene

2.7 Default Camera Selection

Previous2.6 Display SoloingNext2.8 Blending

Last updated 1 year ago

Was this helpful?

The 3D Scene Preview features a Default Camera through which you can see the virtual stage space. This Default Camera has a fixed visual field and is not represented.

If you want to visualize the virtual stage space with a different visual field or use a Display’s point of view, you can change how the Default Camera is assigned. For example, you could use a Display such as a video projector to act as the Default Camera, to see what lies in front of it. (This is a good way to verify if a Projection Surface is in a Projector’s visual field). A dropdown menu located in the top-left corner of the 3D Scene window will allow you to change the Default Camera’s attributes.

Click on the {Default Camera} dropdown menu and select the Projector or Virtual Projector you want to use as the 3D Scene Preview’s new point of view.

If you select a Projector as the new point of view and move it around in the 3D Scene, you will modify its parameters.

You can select calibrated Projectors as points of view, but you will not be able to move them or change any of their parameters because the Calibration process locks their position and orientation.

📍