TACHYON Documentation
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  • 📍USER GUIDE
    • 1. Prerequisites
      • 1. Before Starting TACHYON
      • 2. Fundamentals of TACHYON
    • 2. Setting-Up a Show
      • 1. Settings
      • 2. 3D Scene
        • 2.1 Signal Routing and Display Identification
        • 2.2 Adding Projection Surfaces
        • 2.3 Manual 2D Keystone Calibration
        • 2.4 Manual 3D Calibration
        • 2.5 Convergence and Seamless Projection
        • 2.6 Display Soloing
        • 2.7 Default Camera Selection
        • 2.8 Blending
        • 2.9 Calibration Lock
        • 2.10 Decorative Objects
        • 2.11 LED Screen Calibration
    • 3. Importing Content
      • 1. File Manager
      • 2. Imports
      • 3. Conversions
      • 4. Files Management & Display
      • 5. Playlists
      • 6. File Versioning
    • 4. Programming a Show
      • 1. Cue Editor
      • 2. Timeline Editor
        • 2.1 Sequences, Screens, Layers and Clips
        • 2.2 Clip Types
        • 2.3 Screen and Layer Timeline Properties
        • 2.4 Add or Replace Media
        • 2.5 Timeline Navigation
        • 2.6 Editing on the Timeline
        • 2.7 Inserting Cues on the Timeline
        • 2.8 Universal Crossfade
        • 2.9 Timeline Duration
        • 2.10 Timeline Auto Loop
        • 2.11 Timeline Freerun
        • 2.12 Duplicating, Exporting and Importing a Sequence
      • 4. Color Correction
    • ❗TACHYON - V11.1 Release Note
  • Tachyon Learning
    • TACHYON Learning walkthrough
  • Shortcuts
    • TACHYON Shortcuts
  • How to ?
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    • Map a MIDI Slider
    • Use Timecode
    • External TCP/UDP Control Specifications
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  • 2.7.1 Add a Cue Clip
  • 2.7.2 Adjust a Cue Clip’s Length and Position
  • 2.7.3 Link the Cue Clip to a Pre-Programmed Cue

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  1. USER GUIDE
  2. 4. Programming a Show
  3. 2. Timeline Editor

2.7 Inserting Cues on the Timeline

Previous2.6 Editing on the TimelineNext2.8 Universal Crossfade

Last updated 1 year ago

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Cue Clips are used to insert pre-recorded Cues on the Timeline. Cue recording and editing is covered in another section of the manual. (See Section 1.2 Cue Recording in Chapter 4 Programming a Show.)

A Cue will be triggered whenever the Playhead intersects with the Cue Clip that is linked with it.

Follow the next steps to properly insert and adjust a Cue on the Timeline.

2.7.1 Add a Cue Clip

  • [Right-click] in a Layer track to open the Clip Type contextual menu. Select {Add Cue}; or

  • Select a Layer by clicking on its entry in the Layers list. Select {File > Add Cue} from the Timeline Editor menu; or

  • Select a Layer by clicking on its entry in the Layers list. Press [Ctrl+U]. Notice that the Cue Clip’s In point will match the position of the Playhead.

2.7.2 Adjust a Cue Clip’s Length and Position

  • A Cue Clip’s length and position can be adjusted as per any other Clip types. Please refer to previous sections of the manual for detailed instructions. (See Section 2.5.1 Move Clips in Chapter 4 Programming a Show; as well as Section 2.5.2 Change Clip Duration in Chapter 4 Programming a Show.)

A Cue Clip’s length and position should be determined using the following methods:

  • The Cue Clip’s position has to match the moment at which you need it to be triggered.

  • The Cue Clip’s duration should exceed 30 frames to make sure it’s registered even if poor server performances occur.

  • The Cue Clip’s duration should be long enough to allow the operator to read its name in the Timeline.

  • The Cue Clip’s duration should be short enough to avoid visually cluttering the Timeline.

2.7.3 Link the Cue Clip to a Pre-Programmed Cue

  1. Click on the Cue Clip to select it. Properties specific to the selected Clip will appear in the top right window section of the Timeline module. (The window section should be named Clip Properties.)

  2. Select the Cue you want to link to the Clip by clicking on its entry in the Select source cue list. You can use the search box or select an item from the Cue playlist dropdown menu to filter out unwanted Cues from the Select source cue list.

Once linked, the Cue Clip’s name (shown in the Timeline) will change to the Cue’s name. It should read as: Cue # : name_of_the_Cue (the Cue # is it’s unique ID number).

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